 |
Step 1:
I begin by randomly playing with shape. I use a broad brush. In this case, it is Artists' Oils - Clumpy Brush. At this point, I'm just playing around, trying to find interesting shapes and texture.
|
 |
Step 2:
Then I begin overlaying colour in layers, looking for a layer attribute that I like. Again, there is no rule here. For this example, I used Overlay, but it could just as well be any layer attribute. I will play with lights and darks on the overlay to give the image a feeling of depth and texture. At this point, I have a rough idea of where I am headed but haven't made any major decisions as to what all the shapes are going to be.
|
 |
Step 3:
I then begin to define shapes with a semi-transparent brush. In this case, it is Artists' Oils - Dry Brush, but again you can use whatever you like. It is in this stage where I am thinking more about form and light source. At this point, I am rarely going to my color palette. Instead, I sample my colors quickly from points in the painting by holding down Option on the Mac® and Alt on PC.
|
 |
Step 4:
Here, I increase contrast and define shapes further. The general shape is pretty much there. I use the Glow Brush to achieve that luminescent look.
|
 |
Step 5:
The final step is simply adding details to help describe the shape. Devices like panel lines and rivets help sell that this is some kind of mechanical object. I have added light strokes over areas where I used the glow brush to avoid an overly airbrushed look. This is just a fun, quick little sketch that took under an hour to do. Things like this are great for generating ideas or just loosening up. Painter is the ideal tool for that!
|