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Corel Painter Master - Andrew Jones
Andrew Jones has been involved in creating concepts for films and video games for the last seven years. He has worked as an artist for Industrial Light and Magic, Black Isle Studios, Retro Studios and is currently working as an art director for Massive Black. He was the conceptual force behind Nintendo's Metroid Prime and Metroid Prime 2: Echoes. Andrew is a co-founder of an Internet art community (www.conceptart.org), in which he actively participates. He also teaches conceptual art workshops around the world. For more information: www.androidjones.com Says Andrew Jones: The most important visual characteristic of any three-dimensional (3D) game character is the overall silhouette or shape. This shape identifies the character from afar and corresponds to its inherent game play. A successful character, therefore, must have an interesting and unique shape. |
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